

Make sure you crank up the difficulty if you're visiting with a maxed-out character. Of particular concern is how easy it makes things for players, and given how long most of Fallout 3's audience will have been playing the game by this stage, you might have expected a sterner test from Bethesda. After an interesting introduction, the decision to force you to basically dungeon-crawl against identical (unchallenging) enemies until you get bored is a questionable one. The further you progress, the more enjoyable it gets. While still linear in terms of the order you do the tasks, the hub-like environment is more atmospheric and immersive, and graphic tourists will be delighted that Bethesda has once again provided a set of magnificent locations to explore, rich in detail and intrigue. The quest is lot more interesting than Operation: Anchorage, offering greater variation, scope for non-linear exploration and degrees of NPC interaction. Other odds and ends, such as a one-off pistol, a special gauntlet and some new armour types flesh out the already long list of weapons in the game, but in terms of new enemies (or variations on them) The Pitt offers just one.įor new features, then, it comes up a little short, but it makes up for it in other ways. The Infiltrator scoped assault rifle certainly comes in handy, but the star of the show is definitely the Auto Axe, a weapon fashioned out of car parts with a spinning blade that carves through Trog limbs with delightful efficiency.

On the plus side, the addition of new weapons provides much-needed novelty.

It goes without saying that coming prepared helps, but if, like me, you're already a level-20 character, none of it presents much of a challenge. It's worth taking the time to explore, too, because before long you find yourself in several fight-to-the-death arena battles against a series of opponents. Early on, a simple fetch-quest for steel ingots turns into a valuable scavenging exercise, with many of the weapons, ammo and armour items you've been stripped of scattered around the sprawling, multi-tiered factory complex. Upon your arrival it becomes apparent that the rapidly mutating slave population is desperate to turn the tables on its despotic ruler, Ashur, as well as find a cure for the condition that's causing many of them to turn into feral Trogs.
